Overview
When first opened, LUCI is usually in the Bro
There are four types of templates in LUCI:
- Graphic Templates: Templates from which you can build graphics.
- Completed Graphics: Graphics that have been created and can be edited and/or copied.
- Automation: Templates in which you can enter automation cues in the Commander automation workflow (example: switch to a specific camera and raise microphone level.)
- Studio Clips: Chyron PRIME Clips which must be played on a PRIME system. These differ from movies, which are software-based animation formats that can be played in a Chyron Lyric or PRIME template and other systems.
Each template type is a shell of a graphic, automation event, or clip that can be updated with replaceable content.
The lower middle of the Asset window displays the number of the current page, along with the total pages available of that asset type in the selected Context.
To navigate through the pages:
- Click a page number, or the back or forward icons to navigate backwards or forwards.
To load a template into the Edit panel:
- Double-click the asset's thumbnail.
Assets are grouped in Contexts, which are available from the Context drop-down box. You have access to only Contexts to which you have been granted access privileges. Once you have customized a template, then you can use it to create a rendered graphic or save it to a newsroom script.
Note: Your user interface may be missing elements listed in Graphic Templates, Completed Templates, Automation, and Studio Clips if they have been hidden by your Admin from your user interface. Please check with your CAMIO admin if you have any questions. |
Browse Templates
Graphic templates
Graphics Templates displays the templates from which you can create new graphics.
Completed graphics
Completed Graphics are graphics that were already created by the logged-in user. You can open, reuse or modify a graphic as a new story evolves.
Automation
Automation contains templates in which you can enter automation cues in the Commander automation workflow, e.g., switch to a specific camera and raise microphone level.
Studio clips
Studio Clips holds clip objects for PRIME Clips.
Browse Content
Overview
Browse Content enables you to create graphics using flexible workflows:
- Browse images or movies inside LUCI, select an image or movie, display the templates that can accept the image or movie, select a template, populate the remaining fields, and then preview the graphic composed from the selected image or movie, and the template.
- Browse templates in LUCI, select a template, populate the image and/or movie fields with the available images or movies, and then preview the graphic composed from the selected template, and images and/or movies.
- Create graphics based on existing Completed Graphics.
See the Edit Templated and Render Graphics section for more information about how to access tools that enable you to create composite images, create images and movies within Chyron’s Axis News, Maps, Quotes and Charts subscription services, and order bespoke content via the Chyron Axis Order subscription service. |
Create graphic based on an image or video
To select an image or movie and display templates that can accept the image or movie:
- From the Browse Content menu, select Images or Movies. The Search field at the top left shows your choice, and displays Search Images or Search Videos. The terms “Videos” and “Movies” are used interchangeably in this document and in the application.
- You can browse assets in LUCI, search, filter, and sort. If desired, enter a search string and/or select Context, Category, Custom Filter, and/or Sort parameters:
- Enter a search string in the Search Images or Search Movies field, and then press Enter. The search results display.
- Select any of the Context, Category, Filter, and Sort dropdowns. As you select from each drop-down, the search results dynamically display.
- To view a larger version of a graphic, hover over the graphic, and then click View.
- Use the scroll bar to view the entire image.
- Double-click the image or movie. The image or movie appears on the right of the screen, and available templates for that image or movie to the left of the image, organized by context.
- If the image or movie is in a restricted Asset Category, then only templates that have a field restricted to that category appear.
The column at the far left displays the icons that correspond to the Browse Templates items (examples: Graphic Templates, Completed Graphics, Automation, and Studio Clips), providing easy display of the templates of each template type.
To display the templates associated with a template type:
- Click the Graphic Templates, Completed Graphics, Automation, or Studio Clips icon.
- When you select a template, the selected image or movie populates the template with the image or movie displayed on the right. You can then preview the graphic.
To select a template and preview the graphic:
- Double-click the desired template.
- The image or movie appears at the left, and the template appears at the right. The template enters Edit Mode, and the selected image displays.
Example: There are also two text fields. Enter the desired text into each. Text was typed in upper case in the Top Headline Text field, and title case in the Sub Text field. The template text fields, however, are specified to display as all upper case; as such, lower case characters are converted to upper case when rendered. |
In the Action toolbar:
- Click the Generate Preview icon.
- The image and text populate the template.
- If the template includes an animation, then to preview the animation, select the Animate button.
- To view a larger version of the preview image, double-click the preview image.
LUCI provides additional functions from the Edit mode sidebar include the following:
- Save Item: Saves the item that you created to the Saved Items folder hierarchy. Also see Saved Items.
- Swap Templates: Provides the ability to apply a different template, using the same image and text field content.
- Render Media: Renders the item to an image or movie, that you can download to a disk, or save to a specific folder in a Context in LUCI.
- Insert: Inserts the item into your story and saves it to Completed Graphics.
Saved Items
Overview
Saved Items provides a way for users to save and browse frequently used items for easy re-use and/or to protect them from being purged by a cache cleanup script.
Folder structure
Click the Save Items tab to display the saved items folder hierarchy.
The default folder structure contains:
- Global folders available to all users.
- User folders that are unique to the logged-in LUCI user.
Both have three categories of sub-folders, the names of which are self-explanatory:
- Never Expiring
- 7 Days
- 24 Hours
Cleanup of expired items is handled by the Saved Items Cleanup script.
See the CAMIO Administration Manual for details. |
Folder Management
Overview
Saved Items cannot be added directly to the six default folders, but to subfolders below each of them. You must create subfolders below the six default folders, as shown in the above figure.
Image Description: Create, Edit/Rename, Delete
Create a folder
To create a folder:
- Select the folder in which you would like to create the new folder,
- Click the Add Folder icon.
- Enter the name for the new folder, and then click Add Folder.
- The new folder appears in the folder hierarchy.
Rename a folder
To rename a folder:
- Select the folder that you would like to rename.
- Click the Rename Folder icon.
- Enter the name for the new folder, and then click Add Folder.
- The new folder appears in the folder hierarchy.
Delete a folder
To delete a folder:
- Select the folder that you would like to remove.
- Click the Delete Folder icon.
- Click Delete Folder. The folder is deleted from the folder hierarchy and no longer appears.
Save an asset to the Saved Item browser
To save an item to the Saved Items browser:
- In the Action Toolbar, click the Save Item icon.
- Select the sub-folder to which to save the item,
- Click Save.
Use a saved item
To use a Saved item:
- Click the Saved Items tab.
- Select a folder.
- The folder contents display.
- Double-click a saved item to open it in the Edit Mode window. When you select an item, the descriptive text displays in blue.
- The item opens for editing.
- In the sidebar, select Generate Preview.
- The preview displays:
- You can double-click the preview to view a larger version of the changes:
Example: The graphic is updated from “BLIZZARD WILL DROP 1 FT SNOW” to “BLIZZARD WILL DROP 18” SNOW”. |
In Edit Mode, you can render, insert or even resave the item. The following shows the Edit Mode Sidebar expanded. Note that when an item is reused, it is assigned a new Object ID.
The following shows the Saved Items folder with the new MOS Object added, with the graphic and metadata updated, and that the original MOS Object remains.
Delete a Saved Items folder
You can delete a Saved Items folder that you created. Doing so deletes the folder and its contents. Note that you cannot delete the Never Expiring, 7 Days and 24 Hours folders.
To delete a Saved Items folder:
- Click the Saved Items tab, select a folder,
- Select the folder to delete.
- Select the Delete icon.
- The Delete Folder message displays, requesting permission to delete the folder. Click the Delete Folder button.
- The folder no longer appears in the Saved Items folder hierarchy.
Use Saved Items to preserve a MOS object
A MOS Object that is in Saved Items will not be deleted by the MOS Object cleanup script.
Search, Filter, and Sort
Overview
When the Art Department uploads an asset into CAMIO, the artist enters metadata for the asset. Within each asset page, you can search, filter and sort based on the asset’s metadata.
Search
You can search all browsing views for content, based on Title, Subject, Author, Keywords, and Description metadata associated with the content.
To search a browser:
- Enter (type) the search term(s)
- Press Enter.
- The results display.
If you change the string in the Search field after conducting a search, and then press Enter, then the search executes again, based on the new search term(s).
To remove the search term(s):
- In the Search field, delete the search term(s).
Search rules
AND searches are limited to one metadata field at a time. For instance, if searching for red & green, it would not return an item whose subject is ‘red banner’ and whose author is ‘Doug Green’. The words red and green need to be in one metadata field.
- Rule 1: Spaces between words act as an OR operator.
- Rule 2: An ampersand (&) between words acts as an AND operator (must include spaces on each side of the &). However, an ampersand found within a word/term without spaces is treated as a character in the word (example: M&M) not as an operator.
- Rule 3 : Use of double quotation marks around a string of text define a string that has to be specifically searched for, like "sponsor logo".
- Rule 4: With multiple operators, AND has precedence over OR, the resolved left to right.
- Rule 5: If you are searching for the & character it has to be put in double quotes “&”
Examples | |
Search entry | Returned results |
red blue green | Returns any asset with either red, blue or green in any metadata field |
red blue “green yellow” | Returns any asset with either red, blue or the string “green yellow” specifically |
red & blue | Returns any asset with both red and blue in any order |
Red & blue & green | Returns any asset with all three terms red and blue and green in any order |
Red & blue green | Returns any asset with both red and blue or just green. |
Red & blue green & yellow | Returns any asset with either (both red and blue) or (both green and yellow) |
Contexts
Contexts can be thought of as projects, and are generally the shows or looks organized by the Art Department. The CAMIO Administrator may restrict the visibility of specific projects based on your user privileges.
Asset categories
Your Art Department or admin can set up Categories for all possible template or replaceable asset types. Category is a form of metadata that has a limited set of values defined in Asset Managers. Common Categories may include, for example, Elections and Weather for templates, Headshots and Logos for images, or Show Opens for movies.
Selecting a Category filters the assets to those assigned to that category. In a template, replaceable images can be set to allow only specific Categories.
Filters
The predefined Filters include None and Favorites. In addition, you can create custom Global Filters. The following shows the filters, and the custom Global Filter “OTS.” Note that only an admin can create a Global Filter.
Note: If you need one or more additional specific Global Filters, then contact your CAMIO Admin. See Request a Global Filter from Admin for additional information. |
Favorites
You can set your own Favorites.
To specify a favorite:
- Select the heart icon next to the filename.
- The icon becomes solid-colored.
To remove favorite status:
- Click the solid-colored heart icon.
- The heart icon displays as an outline .
For completed graphics, you can further and more precisely filter items by Today and Yesterday, to display only the graphics from which you need to select.
Global Filters
Overview
A Global filter enables you to search assets using precisely targeted search parameters, for example, all assets created by a specific author, containing specific keywords, and created within the past month. Only a CAMIO Administrator can create a Global Filter. Unless you also have Admin privileges, you cannot create one.
Request a global filter from Admin
If you need a specific Global Filter, then you can request that your admin create one. This section is informational only, and describes the Global Filter parameters and how they work, which can make it easier for you to request precisely what you need.
The CAMIO Administrator creates Custom Global Filters in Admin Tools, and adds them to the list of Filters that are available to you in LUCI. Filters are specific to a Context and apply to one or more Asset Types. As such, when you request a new Global Filter, then make sure to describe the specific Context and Asset Types to which it should apply.
Create a global filter
The Global Filter creation process is as follows:
- In the CAMIO Admin Tool navigation hierarchy, go to the Configuration section, and then select LUCI User Defaults Configuration. LUCI User Defaults Configuration page displays.
- Scroll to the bottom of the page. The list of Global Filters displays.
- Click Create New Global Filter.
- Set the following:
- Name: Enter name of the new Global Filter.
- Context: From the drop-down, select the name of the Context to which to apply the filter.
- Asset Types: Select the Asset Types that apply.
- Filter Description (String-based Constraints): You can specify the following parameters for up to ten constraints, and use Boolean logic to combine them. Use the scroll bar to access the constraints that are not visible. (See tables below)
- After defining the filter constraints, select Save.
Global Filter: Metadata Constraints | ||
Left column | Center column | Right column |
Specify the metadata type:
|
Specify Contains or Doesn’t Contain. |
Enter one or more strings, (example: search terms). |
Examples: If you specify more than one constraint, then select either And or Or to specify how to combine them. | ||
Author | contains | Jim |
OR | ||
Author | contains | Ellen |
AND | ||
Subject | contains | Entertainment |
When you apply the filter, then the results are any asset that has Jim or Ellen as an Author, and for which the Subject contains the term Entertainment.
Global Filters: Date Constraints | |
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Examples:
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Edit a global filter
Only an admin can edit an existing global filter.
To edit an existing global filter:
- Click the global filter's name.
- Edit the filter.
- Select Save.
Sort assets
You can sort assets based on the following:
- A-Z / Z-A: Sorts the asset titles alphabetically from A-Z or Z-A.
- Most Recent / Least Recent: Sorts the assets by the most recently/least recently uploaded by the Art Department to LUCI. This is a good way to view the most up-to-date content in the system.