Overview
Rundowns are visual representations of all of the stories in a monitored or on-air rundown and all of the graphics and studio objects in those stories.
View rundowns
To see the rundowns that are currently active in the Newsroom System:
- Click the Rundowns tab and select the rundown from the drop-down list at the top of the screen.
- The left panel lists all stories in the rundown.
View the objects in a story
- Select a story.
- The objects in the story display.
- Ensure that you are viewing the most current version of the Running Order by clicking the Refresh icon.
The high-resolution thumbnail and the list of text fields make it very easy to spell check all content and to quality control the graphics.
The process in LUCI is the same for all newsroom computer systems. Please refer to the documentation accompanying your NRCS for specific details on Production Cues and their functionality.
Insert MOS object into a rundown
The Insert operation creates a MOS Object and inserts it into the newsroom rundown. There are four types of Insert operations, depending on if you are creating a new MOS Object, editing an existing MOS Object, and the system’s MOS Configuration. They are each represented by an icon on the sidebar.
Create New Mode | Inserts a new MOS Object into the rundown. This is the most common operation. | |
Edit Mode: Force Edit New = True | If you are in Edit Mode, and the system MOS Configuration is set to Force Edit New = True, then this updates the rundown object you are editing with a new object using a new Object ID. | |
Edit Mode: Force Edit New = False | If you are in Edit Mode, and the system MOS Configuration is set to Force Edit New = False, then this updates the rundown object you are editing with a new object using the same Object ID. | |
If you are in Edit Mode, and the system is configured to Force Edit New = False then this updates the rundown object you are editing with a new object using a new Object ID |
Note the following:
- Modify Current updates the existing MOS Object using the same Object ID. This could inadvertently modify other locations in the rundown from where that same MOS object may have been copied.
- Replace with New is strongly recommended in most cases.
- Force Edit New is a CAMIO system configuration. Setting the CAMIO system configuration to Force Edit New ensures that all edits work in Replace with New mode. Ask your CAMIO system administrator for more information.
- iNews Users: The Insert keys work in iNews only if the user keyboard shortcuts have been properly configured. If your Insert keys are not working, then please ask your CAMIO Administrator for assistance on setting up your keyboard preferences.
Drag/Drop Function in LUCI
Previous versions of LUCI did not perform a true drag and drop of MOS Objects into the newsroom system rundown. This new version performs a true drag and drop, but requires a manual Preview operation to generate the draggable object.
Initially, the LUCI displays as follows. The image is not initially a draggable object.
Create a draggable object
Click the Generate Preview button to create a manual preview and a draggable object.
Note: Auto-preview does NOT generate a draggable object.
The Drag/Drop prompt appears below the Preview Image, indicating that you can drag and drop the graphic into your story.
If desired and the graphic is an animation, then you can select the Animation button to preview the animation before you insert the graphic into your story.
Drag the Preview Image thumbnail to the newsroom rundown:
The graphic is added to the rundown as a MOS Object:
Note the following:
- You can drag and drop the same object multiple times into the rundown.
- Auto-preview does not generate a draggable object; only a manual preview generates a draggable object.
- Changing any replaceable data in LUCI disables the drag-and-drop ready state, and requires you to generate a new preview.
MOS Abstracts and MOS Objects
The code displayed as the Production Cue is an abbreviated version of the code that defines the MOS Object. This abbreviated code is known as a MOS Abstract. Note that in some newsroom systems, the Object Slug will be used instead but the following descriptions will be similar.
The display format of the MOS Abstract is a Global setting determined by the MOS Abstract Settings in the CAMIO MOS Administration page. To change the MOS Abstract format, contact your CAMIO Administrator.
Once a new file is inserted to a script, a pop-up indicates the context and number of the created object, so you can feel confident that your content was created successfully. The example above specifies that the template data message is in Context NAB 2017, and the template data message number is 10852, so you can feel confident that your content was created successfully.
Preview an existing MOS object
After insertion into Story Text, you can preview the MOS Object. To do so:
- Double-click the Production Cue for the MOS Object. The message loads into LUCI.
Edit an existing MOS object
You can edit MOS Objects that have been inserted into a script. To do so:
- Double-click an existing MOS Object in the rundown to load LUCI with the existing MOS Object.
- Edit the content or template type.
- To update the selected item, do one of the following:
- Click Modify Selected.
- Click Insert to add a new instance of this graphic to the script at the cursor.
This MOS Object will have a new MOS Object Number. Any copies of the original object, e.g., a script that had been copied to another rundown, will remain in their original states.
Story Locking: Note that if another user is editing the story, then it will be locked and your changes will not be viewable in the rundown until the lock is released.
Edit in the Rundown view
If supported by the newsroom system, you can also edit graphics directly from the Rundown View even if LUCI is not running in the newsroom system.
If editing is available, an Open in Editor button displays above each item in the rundown. To edit a graphic:
- Click the Open in Editor button.
- The LUCI Editor displays: [see images below]
- Make the desired changes to the graphic.
- Click the Replace button on the right sidebar.
- When you return to the Rundown view, click the Refresh button to update the Rundown view with the new changes.
Story Locking: Note that if another user is editing the story, then it will be locked and your changes will not be viewable in the rundown until the lock is released.