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- 01: Introduction
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- Key Features of Paint 10
- Getting Started
- 02: Clips and Playlists
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- Footage
- Playback Options
- Playlists
- 03: Clip UI
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- New User Interface
- User Time
- Clip Control
- UI: Default skin
- Changing the Skin
- 04: Clip Import and Export
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- Overview
- Import
- Export
- Smart Import and Smart Export
- Clip Publishing to Social Media
- 05: Production Playback
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- Playback speed timeline
- Presentation Window
- Web Remote Control
- Snapshots
- Full-Frame Stings
- Jump to Time of Day
- 06: Tools
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- Tools Administration Dialog
- Groups
- 07: Tool Customization
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- Custom Tools
- Tool Customization
- Shadows
- Lighting
- Slow-mo and Pause Default Duration
- Tool Profiles
- In/Out Effects
- Tool Presets
- Drawing presets
- 08: Tool Property Bindings
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- Overview
- Connecting to a Binding Point
- Value Updates
- Generic XML Data Binding
- Binding to GSIS Data
- Binding to Tracab Player Path
- Opta’s SDAPI Event Data
- Controls
- 09: Formation Tool
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- Overview
- Formations
- Presets
- Counter Setup
- 10: Importing Data
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- Tracab Data Import
- Zebra NFL Data Import
- 11: 3D Pitch
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- Overview
- 3D Calibration Editor
- Pitch Auto-Calibration
- 12: 2D Player Tracking
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- 2D Player Tracking plugin
- Player Auto-Tracking
- 13: Multi-Angle Telestration
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- Overview
- Clip Group Editor
- Visualization
- 14: Chroma Key
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- Overview
- Chroma Key Editor
- 15: Keyframe Animation
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- Overview
- Basics
- Linked Keyframe Animations
- Graphic Eraser
- 16: Sweep Calibration
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- Sweep Calibration (Live Inputs)
- Calibration process