Overview
This lesson introduces Chyron Weather’s Object Library. How to configure and use the Object Library will be discussed.
Prerequisites: Lessons 01, 03, 04, 05 |
What Is the Object Library?
The Object Library is available in Chyron Weather’s Edit mode and provides access to prebuilt objects which can be used in a Presentation.
Implemented as a virtual folder structure, it enables the addition of files and folders from the real or underlying filing system. Folders are relative to the DesignModel and the Video directory.
Note: The structure of the Object Library is the same for all Playlists. |
Configuring the Object Library
To configure the Operator Library:
- Click the Application menu.
- Navigate to: Settings > Operator Interface
-
The Operator Interface settings window is divided into two panes.
-
On the left–hand side, the Object Library is visible.
-
On the right–hand side, the File System is visible.
-
-
You can add files and folders from the File System to the Object Library by dragging and dropping a file or folder from the File System pane onto the Home folder in the Object Library pane.
Image description: Operator Interface settings
Lesson 8.2 shows the addition of a Warning symbol from the File System to the Object Library.
Image description: Adding a file to the Object Library
Several types of objects may be added to the Object Library.
- Subscenes
- Custom Objects (CustomObjs)
- Images
- Videos
The Object Library distinguishes between geo referenced content and screen referenced content.
A screen referenced object can be converted to be a geo referenced object in the object library. This will place the screen object centrally on the geo location.
See Lesson 1 for a discussion of geo and screen referenced content.
The Object Library provides additional commands for managing files and folders.
Click this |
|
To do this |
Target |
Rename (left-click on name) |
|
Rename a virtual file or folder |
File or Folder |
Inherit folder visibility from parent |
Folder inherits visibility setting from parent folder |
Folder |
|
Show folders |
Toggles folder visibility |
Folder |
|
Hide folders
|
Hides folder from view |
Folder |
|
Add virtual folder
|
Adds a virtual folder to the Object Library |
Folder |
|
Don’t force geo–referencing
|
Respects status of underlying content |
File or Folder |
|
Force geo referencing from parent
|
Enforces geo referencing based on parental setting |
File or Folder |
|
Inherit geo–referencing from parent
|
File or folder inherits geo–referencing from parent |
File or Folder |
|
Remove from Library
|
Removes file or folder from the Object Library |
File or Folder |
Lesson 8.3 Object Library commands
Add an object by drag and drop to the desired folder. You can add complete folders. Every object in that folder will be available in edit mode. It is not possible to delete several objects from such a folder in the virtual file structure.
Rename an object/folder by left click
By default, the Home folder is set to show folders and don’t enforce geo–referencing. Therefore, any files or folders added via drag and drop will be visible with their underlying status respected. What does this mean in practice? If the content is screen referenced, it will remain screen referenced. Likewise, if the content is georeferenced, it will remain georeferenced.
Using the Object Library
The Object Library is available in Edit Mode.
See Lesson 01 for more information about Edit Mode.
Object selection needs to be enabled to see the Object Library.
To enable object selection, click:
Image description: Object selection button
The icon highlights yellow when selected.
The Object Library will now be visible in the lower left-hand corner of the Interface:
Image description: Edit Mode showing Object Library
Access the Object Library by clicking:
Image description: Object Library icon
Adding operator objects
To add an object once, drag and drop an object from the Object Library to the desired location:
Image description: Dragging and dropping an object from the Object Library
To add an object several times, click the object from the Object Library to select it then click to add it at the desired location (two-step process):
Image description: Adding an object from the Object Library
Vertex objects
In addition to Subscenes, images and videos, objects composed of vertices (lines, fronts, arrows, areas) can be added to a presentation.
To add a vertex object, select the object from within the Object Library and then click and drag to add the object to the presentation. You can think of this as drawing the object on screen.
Lesson 8.9 shows the selection and addition of a line of red arrows to a presentation.
Image description: Adding vertex objects from the Object Library
It is not possible to edit vertex objects. If you need to start over, delete the object and re–add it.
Chyron Weather maintains a list of the 5 most recently used objects accessible via the last added button located in the top right-hand corner of the Interface:
Image description: Last added button
Additionally, it is possible to create favorites which are automatically added to the Object Library.
To create a favorite, click on the star icon above an object in the Object Library:
Image description: Adding a favorite
The icon changes to a solid yellow color confirming it has been added:
Image description: Favorite confirmed as added
Favorites can be recalled via the Favorites button located top right corner of the Interface:
Image description: Favorites button
Removing operator objects
The presence of Operator Objects within a Playlist is indicated by a white plus sign contained within an orange square in a Segment Thumbnail Window.
Image description: Operator Objects indicator
Operator Objects may be removed in two ways:
- Globally
- Individually
To remove Operator Objects globally, click the Application Menu Button then click the Delete All Operator Objects menu item, All the Operator Objects contained within the Playlist will be deleted.
Image description: Delete all Operator Objects in current Playlist
The indicator, as illustrated in Lesson 8.19 will clear.
Image description: Operator Objects indicator cleared
To remove Operator Objects individually, select the Content Collection containing the objects.
Image description: A Content Collection containing 3 Operator Objects
Operator objects will appear in orange text. Select an object, then click the delete button.
The Content Collection now contains 2 objects:
Image description: A content collection containing two operator objects
Operator Objects require a matching layer to be added to a Presentation. So, if you want to add a screen referenced object, you must have a screen referenced layer in the Playlist. Likewise, a geo referenced layer is required for adding geo referenced objects. If you see a ‘No 2D layer found!‘ or ‘No geo layer found!‘ message this will be the reason why. |
Lesson Activities
Quiz |
Questions |
Question 1: How can you add an operator object as a favorite? A. Insert the object into the folder “Favorites” in the object library B. Tag the object as favorite in edit mode C. Tag the object as favorite in the file browser
Question 2: A folder named “Geo” in the object library: A. Is always geo-referenced B. Is always geo-referenced if it is a subfolder of a geo-referenced folder C. Is geo-referenced if the folder is declared as geo-referenced
Question 3: What are vertex objects for? A. Draw fronts or arrows in edit mode B. Draw highlighting areas in edit mode C. Draw special symbols in edit mode
|
Answers |
1. The correct answer is B. 2. The correct answer is C. 3. The correct answers are A & B. |
Tasks
- Take any playlist with a geo layer and open the operator settings. Insert a subscene or figure into a geo-referenced folder.
- Open edit mode and tag the inserted object as a favorite.
- Select the object as a favorite and put it somewhere into the map.
- Undo all changes manually and step-by-step: untag the object as favorite, remove the inserted object in the content collection, remove the object in the object library.