Overview
Playlists are lists of items that can easily be played to air. Playlists can play Scenes, Images and clips all from the same list. You can have many playlists open and playing simultaneously.
Configure Playlists
Use the “Playout Configuration” dialog to add playlists.
There are two modes for the Playlist selectable in each individual Playlist:
- Take List
- Sequence
Takelist
Allows scenes, messages, clips and images to be arranged in order to be played out manually. Each item is Loaded, Played, and Cleared using Enter or Spacebar keys. Items can be cleared using Escape key. The Takelist also includes an Auto Advance option that causes the next item to be automatically loaded and selected when the current item is played. Items can be selected by ID number using the Numpad + Enter.
Sequence
In Sequence mode, the playlist will operate as a sequencer. Items can have pauses and be run in a linear fashion sequentially. You can add Graphic scenes, images, and clips to the sequencer. Each item can have a pause associated with it.
- Sequence loop: There is a Sequence Loop toolbar selection. Allows scenes, messages, clips and images to be arranged in order to be played out sequentially. Clicking Play or pressing Enter or Spacebar on the sequence will start at the first item or the selected item and play each item according to the Duration set on each item. If an item does not have Duration enabled, then the sequence will wait for manual input to advance. The sequence can be set to pause for user input on an item by enabling the Trigger item.
Add items to a take list
To add items to the Take List, drag and drop any item from its browser to the playlist.
- Disable - Disables the item from the Takelist and Sequence. Disabled items will be skipped
- Trigger - Causes the sequence to be paused on this item, and waits for trigger to resume (Enter or Spacebar). Trigger is only applicable in Sequence mode.
- Duration - Sets a duration for the item to be played. Sequence is only applicable in Sequence mode.
- ID – The ID is the number that is used to play the item to air from the keyboard. If the scene, image or clip does not have a “Message ID” associated with it the playlist will assign the next available ID. Scene and Clip “Message ID’s” are assigned from the Scene property editor.
Pressing 555 and pressing the Enter key will load the NASCAR clip from the playlist.
Expanding the item by clicking on the Right error next to the ID will expand the item to show any Control Panel items for this Scene. From this view, you can trigger buttons or do text, image and clip overrides.
Image overrides will show the Image Browser:
Click on the link to show the Image Browser:
- Name: The name field identifies the name of the item. The item can be a clip, Image or scene.
- Layer: The layer a scene is played to air can be modified in this field. (The layer field is NOT accessible for clips.)
- Status: Shows the status for clips
- Show the status for graphics: The status bar will show the duration of the effect In, then pause until the effect out is played: Here two graphics are on air.
Now the second graphic, the live bug has been played off:
To set a new appearance for the playlist click the dropdown in the upper right-hand corner
- Channel Assignment:
Playlist as a Still Store
Simply drag images from the browser into the playlist.
Playlist transitions
The transition column is only active for clips or images, not scenes. It allows you to browse to clip transition files (.pct).
- Transition – The transition column is only active for clips or images, not scenes. It allows you to browse to clip transition files (.pct). When a Playlist ID is played, the selected Transition will play.