Playlists
Paint has a built-in playlist function that can hold up to 6 stored playlists at once and it supports an infinite amount of clips in each playlist.
The playlist is an additional licensed feature that is available on startup if license exists.
Creating playlists
To create a playlist use the RMB on any clip inside the clip banks and use LMB on the + New playlist option.
Adding clips to playlists
To add a specific clip to a playlist use the RMB on desired clip inside the clip banks to add clip into selected created playlist.
When a clip is added to a playlist an icon will appear on top of the clip to make it clear that clip is part of a playlist.
Editing a playlist
Playlist has multiple editing functions such as deleting
individual clips from a playlist, reposition clips within a playlist (6 dots icon), individual playout of clips and removing an entire playlist.
Playing a playlist
To cue and select a specific playlist press in the highlighted area and use the top play button to start the selected playlists playback.
Once the playlist is cued the remaining time of the entire playlist is shown next to the timeline.
Playlist floating messages
Paint playlist has additional floating messages inside the preview window for:
| Playlist # is cued |
| Playlist # is played |
| Playlist # is removed |
| Clip (Name) was added to Playlist # |
Playlist actions
Paint playlist have 4 actions mappable to keyboard shortcuts and the default settings are:
| AddCurrentClipToPlaylistAction | Ctrl+A |
| DeletePlaylistAction | Ctrl+D |
| PlayPlaylistAction | Ctrl+P |
| SelectPlaylistAction | Shift+1-6 |
| Next Clip | < |
| Previous Clip | > |
| Note | The playlist feature requires a license upgrade. |
Playback speed timeline
Pause
The pause tool inserts pause blocks into the playback timeline of the clip.
Automatic pause
Inserts pause block with a desired duration. Supported by Zoom Pan and Playback speed tools.
Select a clip. Select the frame inside the video where you want your pause to start. | |
Press the Edit Pause button. If no Pause is defined at the current time, a new Pause block is created.
| |
| Use the Jog/Shuttle to define pause length. You can see the actual length of the block on the timeline. The pause block is rendered in red color on the timeline. |
Press Edit Pause button again. | |
Press the Save button to save the timeline into the clip. |
Manual pause
Insert pause point at given time. Playback stops here and waits for user request to continue playing. Supported by the Pause tool.
| Select a clip. Cue to the desired pause beginning. |
Press the Pause button. Pause point is created. | |
| The pause points are rendered above the timeline. Pause point is rendered in yellow while current time equals to time of that pause point. |
Press the Pause button while being on an existing pause point. | |
Press the Save button to save the timeline into the clip. |
Slow Motion
Inserts a slow motion block into the playback timeline of the clip. When the clip is played, the playback speed is changed in defined time range.
To define Slow motion
| Select a clip. Cue to the desired Slow motion block beginning. |
Press the Edit Slow motion button. If no Slow motion block is defined at the current time, a new Slow motion block is created. | |
| Use Jog/Shuttle to define Slow motion length. You can see the actual length of the block on the timeline. |
Press the Edit Slow motion button again. | |
| Press the Save button to save the timeline into the clip. |
Pause/slow motion length
The length of the Pause/Slow motion blocks is rendered on the timeline.
The format is SS:FF, where:
- SS means seconds
- FF means fields or frames, depending on current video format (e.g. for HD_1080I _ 50 the FF values are in the range 0..49.
Initial duration of pause
Initial duration (in seconds) of a newly created pause can be set in the configuration file:
<Timeline> <PauseDefaultDuration value="5"/> </Timeline>
Jump to time of day
This function allows you to jump back in the record train to a point specified by time of day. The function is available by pressing on the time of day time in the skin. The function is not available when a clip is selected.
Specify the time to jump to the next dialog. Keep in mind that no footage may be available for a given time. The footage might have been overwritten at that given time or the application might not have been running at all.