The Paint 10 UI has been updated to provide a better user experience.
Clip creation
A new clip is created after the definition of In and Out points. You can do that both in Live and Recorder mode. Then assign the clip to a button (are blinking at this moment). Unused buttons are in green. Red buttons are already assigned. Reassignment causes the original clip to be lost and its footage might become unlocked.
The In/Out points of the clip can be redefined, just press and hold the In/Out buttons until it blinks (~2 seconds).
Each clip remembers the camera which was selected at the time of clip creation. To redefine the camera, which is selected automatically with the clip, press and hold the camera button until it blinks (~2 seconds).
Clip Playback
You can play clips to play at several playback rates. You have buttons for playback with nominal speed and slow speed. Other rates can be reached using the Jog/Shuttle wheel or you can assign any rate to the Jog/Shuttle buttons (See Config Editor, Jog/Shuttle button assignment).
During playback you can change between cameras (if they have been recorded).
Clip Slow Playback Rate Presets
There is also the possibility to change the playback rate of the button with slow speed with predefined playback rates. You can choose one of these speeds from the popup menu attached to this slow play button.
These playback rate presets are defined in the configuration file Default playback rates mapping:
<PlayRatePreset> <PlayRate>25</PlayRate> <PlayRate>33</PlayRate> <PlayRate>50</PlayRate> <PlayRate>66</PlayRate> <PlayRate>75</PlayRate> <PlayRatePreset>
Clip Tools Menu
The clip menu is available from the tools button next to the clip buttons. Most of the menu items are also accessible from the popup menu invoked by right-clicking on a Clip button.
Rename
You can specify a name for each clip which is shown on the clip button below bank identifier. Press the clip Tools button and choose the Rename action. A rename dialog shows up. Note that clip name is limited to fifteen characters.
The rename dialog supports two modes:
- With the virtual keyboard – for usage on a touch screen, supports a limited character set
- Without the virtual keyboard – for usage on desktop computer
The rename dialog mode is controlled by element the VirtualKeyboardEnabled in config.xml file.
<Window> <VirtualKeyboardEnabled value="1"/> </Window>
If you want to rename more clips, there is no need to close this dialog. Just select another clip by pressing the clip button and update its name.
Delete
This function deletes the selected clip and might unlock footage.
Copy
Copies the selected clip. As when you define a new clip, the clip buttons begin to blink. Define the button for the new clip.
Swap
Changes the button for the currently selected clip. Again, the clip buttons begin to blink. Select one of them. If the button is assigned to any clip already, these two clips swap their buttons. Otherwise, the clip is simply moved to the new position.
Exit
Deselects the current clip. Currently playing footage remains the same. This is a very useful function when you want to define a new clip near an existing one, without the need to jog back from the very end of the footage.
Edit Chromakey
This is a global feature, please proceed to the "Chroma Key" section.
Bulk Export
Allows you to export several clips into either a single file or individual files for each clip at once. See "Bulk Clip Export" section for more detailed description.
Take Snapshot
This action is available when a clip is selected. Takes snapshot of current frame of the clip including all graphics and saves it to a file located in the Documents folder.
User Time
User time is an optional timecode generated in your computer. There is a simple control tool to set and adjust the time. For example, the user timecode can be used as a match time for football games. The current time is based on your computer time, which is recorded together with video.
Time setup and adjustment
Buttons + and – increments or decrements the time. Holding the button longer makes the adjusting faster.
Predefined values, like 00:00 reset the time to this value and starts counting. The preset values can be defined in configuration file.
You can Start/Stop counting the time.
Configuration
User Time settings can be configured at Config Editor’s User Interface page. Following options are available:
- Enabled - enables or disables user time
- Auto Start - when enabled, user time starts automatically on application start. When disabled, user has to start the time manually.
- Time Value - time value when started automatically. Can be 0:0 or current system time.
The preset values are user configurable at Advanced page of the Config Editor. Locate the UserTime element:
<UserTime> <Enabled value="1"/> <PresetTime>00:00</PresetTime> <PresetTime>45:00</PresetTime> <PresetTime>90:00</PresetTime> <PresetTime>daytime</PresetTime> </UserTime>
Each element <PresetTime> is one preset value. The time format is hh:mm:ss, mm:ss or "daytime" for current time.
Clip Control Interface
| Clip Banks. Containing 20 clips each | |
| Clip slot empty. RMB to import clip or place newly placed clip in slot | |
Clip saved in slot. Press to select the clip.
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| (Yellow Lines) Clip with saved drawings. The drawings will be loaded and replayed together with the clip. | |
| (Orange Player). Clip with automatic player tracking applied. | |
| (Green Crosshair). Clip is line calibrated | |
| (Purple Organizer). Clip is in existing playlist | |
| Selected clip. Press to re-cue the clip. | |
| Free slot to assign new clip. | |
| Occupied slot. Current clip is overwritten if new clip is saved to this slot | |
| Switch to live input. | |
| Selected camera. Press and hold for a few seconds to redefine camera associated with saved clip. | |
| Missing Genlock warning indicator. | |
In/Out point not used. Press to set In/Out point.
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The current time is after the In/Out point.
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In/Out point. Marks the first or last frame of the clip
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Current time is before the In/Out point. Press and hold for a few seconds to redefine the In/out point. | |
Exit clip. Press to exit clip and return to record train. | |
Play clip. Press to replay the clip if it was paused at the Out point. | |
Slower playback. Press to replay the clip at a slower rate if it was paused at the Out point. | |
Pause clip. | |
Play backward clip. | |
| Fast Jog/Shuttle indicator. Press the leftmost Jog/Shuttle button to switch this option. It speeds up the shuttle up to 60x and jog 50x |
Actual timecode in format HH:MM::SS and time of day recorded in format HH:MM::SS |
Clip buttons with clip thumbnail
The skin allows you to assign thumbnail to clip buttons. Cue the desired video frame within the clip, invoke popup on the clip button and pick 'Grab Thumbnail' menu item. The current frame is grabbed and a thumbnail is created. You can re-grab the thumbnail anytime later or clear it by picking 'Clear Thumbnail' from the popup menu on the button.
Timebar
There is a timebar just above the video area. It visualizes clip playback progress together with important playback changes in the clip.
The green bar goes from left to right to visualize the position in the clip. You can hover on this bar to expose the yellow handle, which you can drag through the clip to jump to a different part of video.
The orange dashed pattern shows slow motion region. The full red bright block shows paused clip. The thin red block shows a pause which requires a user input to resume the playback.
Shuttle Handle
The shuttle handle allows you to click and drag the handle left and right, in order to fast forward or backward through the selected clip.
Timeline
When you have added graphics to a clip, you can now view those graphics and their keyframes inside a new timeline.
To open the timeline, press the timeline button this then opens up the timeline for the selected clip over the clip banks.
Each tool instance in the timeline allows you to select it, which will highlight it in the preview window, you can see in the example below, the column on the player is selected, whilst the other columns are dimmed down:
The timeline allows you to do the following actions:
- Select a keyframe (white diamond) - this jumps to that keyframe.
- Click anywhere in the timeline header (where the numbers are) to jump to that frame in a clip.
- Right click on a tool instance box. A popup menu shows up, allowing you to do following actions:
- Delete Tool Drawing
- Edit Tool Drawing Properties
- Revert back to a simple view (Clip Icon).
- Show/hide keyframes (Diamond with strikethrough).
- Scroll up and down and across the timeline using scroll handles.
- Click and drag on the start or end of a tool instance (green bar) and drag it left or right, in order to extend or shorten the production length of the clip.
- Zoom in and out of the timeline.