Paint 10 supports importing video clips and pairing them with player paths exported from Tracab systems. The paths allow you to link Keyframe animations to them (see "Linked keyframe animations").
Workflow
- Get the match data from a Tracab system for the match of interest. The data consists of the player positions definition file (.dat) and match metadata file (.xml). These two files must be in the same directory.
- Enable the TracabData plugin in the Config editor, Plugins tab.
- Import a clip from the match of interest and define 3D perspective (see "3D Calibration").
- Open the Administration menu on the Clear button and choose: Import Tracking Data > Import Tracab data
- In the import dialog Browse the .dat file to import the data.
- Now we need to match current video with the correct time in the players data. When the import is finished, click on four players in the video (click on their feet, not body - see example below). In most cases, four players are enough to find the match. If the found match is ambiguous, you will be asked to click on another player. If no match is found, press the Clear button and start again. We recommend clicking on different players.
- When a match is found, but computed positions differ from players' real position slightly, use the slider at the bottom part of the Import dialog. It allows you to display the players' positions from the timeframe of the computed time match. Leave the slider at the time of the best match.
- Press Save to save the paths to the clip.
- You can import the data into another clip or close the dialog and start binding tools to the newly imported paths.
Note: | Tracab data import requires a license upgrade. |